A downloadable game for Windows

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This is a small game I made to get familiar with VR development in Unity. It is the first time I have used the OpenXR toolkit. And a lot of first-time things actually, but I'm quite happy with how it turned out.

It is a Tetris game where you need to place the blocks on the beat. The better your timing, the more they will glow. A hard drop is performed with a fast downward motion of the right hand.

The game was only tested with a Valve Index. It should run with other OpenXR-compatible headsets as long as the controllers have A and B buttons and triggers. They will always show up as Index controllers in-game, though. Let me know in the comments if you have tested on other platforms, whether it works or not. If it doesn't work... sorry but it's not a project that I intend to maintain.

I hope you'll have fun!

Disclaimer: I am not affiliated with the Tetris Company. This game is an unlicensed clone, distributed on a non-commercial basis. 

Credits:

  • Arrigo Silva for the St Basil's Cathedral model
  • Valem for his Unity OpenXR tutorials
  • Brackeys for the fireworks tutorial

Changelog:

  • 1.1
    • Fix visual bug with the brightness not being updated correctly after a line is cleared.

Download

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Click download now to get access to the following files:

BiTetris_win_1.1.zip 200 MB

Comments

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any plans on an .apk for Quest?

Sorry, I don't have a Quest to test it, and this was just a small project for fun, so there won't be further changes or a Quest release.